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How do I know this? Because I'm now part of the League of Comic Geeks. That is, I've posted my collection there. Like many comic book collectors, I have boxes and boxes and shelves and shelves of comics, but even I forget sometimes what I have and, more importantly, what I'm hunting for. So, over the holidays, I took the time to enter every issue in my collection. You can check it out here. And if you're part of the LCG, let me know! I'd love to see your collection.
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After a long hiatus, I'm hitting the road next week to do writing workshops at several schools across Saskatchewan, my home province. I'm super excited to meet a whole new batch of kids and to spend some time creating with them.
Then in early February, I'm heading to Edmonton to spend an entire week at one school, teaching creative writing to students there. My students will include a mixture of recent immigrant and refugee children, so I'm looking forward to yet another creative challenge as I tailor my workshops to meet their needs. Plus, being on the road lets me indulge one of my other passions--comic books! I'm already making a list of shops I plan to visit along the way--and the back issues I'm hunting for! Books 1-3 of the Game On series are now availble on Audible and other audiobook platforms. And don't forget, book 6 is coming out soon from Bakken Books!
This is the final book in the series, coming soon from Bakken Books!
I've had this novel on my mind for a long time. It's book 3 in my Uncanny Icons series, where each book is built around a different icon of Halloween. First it was Pumpkins, then it was Brooms, and now it's Teeth. Here's the logline: When a batch of magical, glow-in-the-dark toy vampire teeth summon a real-life blood-sucking fiend, a lonely goth girl and her misfit friends must figure out how to free the vampire from its curse before their entire world is inundated by a ravenous army of the undead. I'm only a chapter in to the first draft, but I've lived with this idea and these characters for so long, it already feels as if this story is writing itself. Can't wait to see what direction it takes me! Just to give you a taste, here's the first scene. As the bell rang for her first class, seventeen-year-old Lydia Dockerey checked her teeth in her locker mirror one last time. She’d spent the previous evening practicing all kinds of smiles—tight-lipped and mysterious, wide and toothy, a shy one with her head tilted just so, even a quick flash meant to look like she’d heard something funny—and this smile didn’t disappoint. If she didn’t know any better, even she might have believed she was happy. A post just went up on 13th Dimension, where they called it "one of 2026’s most anticipated books on comics." No pressure at all! Coming out July 29, 2026. You can pre-order it here from TwoMorrows Publishing.
I've been working on this book for the past 18 months, but I've really been preparing to write it my entire life. Coming out July 29, 2026 from TwoMorrows Publishing. You can pre-order it here. From the publisher's website: In 1985, DC Comics launched the most ambitious crossover event in comics history: Crisis on Infinite Earths. Four decades later, filmmaker and lifelong comic book fan Kevin Miller unpacks the tangled web of continuity, creators, and corporate pressures that gave rise to this multiverse-shattering epic. The Crisis Companion is both a personal love letter to the series and a deep dive into its history, from the classic 1961 Gardner Fox "Flash of Two Worlds" story that introduced the concept of multiple Earths, through the annual Justice League/Justice Society team-ups that led to the complicated DC continuity that Crisis aimed to fix. This book features original interviews with Marv Wolfman, Paul Levitz, Jerry Ordway, Bob Greenberger, Mike DeCarlo, Peter Sanderson, Roy Thomas, Cary Bates, Dan Jurgens, Mike Gold, and others who helped shape the series and the DC Universe itself. It explores how Crisis transformed our perception of comics continuity, redefined superhero storytelling, and introduced the multiverse concept to mainstream culture. This richly layered volume includes a full-color gallery, and a detailed, issue-by-issue commentary and examines the event’s far-reaching consequences, from the rise of endless reboots to the dominance of event-driven publishing. Whether you’re a casual fan or a full-fledged “Crisisologist,” this is the definitive companion to one of the most influential comic book series ever published. I just realized it's been well over a year since I posted anything to my blog. It's been one of many casualties of my busy writing schedule.
While I'm not sure it's going to turn me into a prolific blogger, I'm happy to say I just turned in book 6 of the Game On series, which will be released this fall, and I'm doing a final edit of The Crisis Companion: From Flash of Two Worlds to Infinite Earths, my monumental book on the comic book maxi-series Crisis on Infinite Earths (1985). It includes a survey of how DC's multiverse was created, why the powers that be felt they needed do away with it through Crisis, a detailed commentary on the maxi series itself, and reflections on its legacy. I'm super excited about this book, which will be released by TwoMorrows Publishing in time for the 2026 San Diego Comic Con. And for the first time ever, I hope to be there in person to sign copies. As for what's next, I'm debating between four projects. One is a non-fiction book on storytelling that I've been developing for years while teaching on that very topic (and half of which is already written). Another is Cosmic Christmas, book 9 of the Milligan Creek series where the boys attempt to stage a Christmas play, with hilariously diastrous results. The third is Teeth, book 3 in my Uncanny Icons series about some glow-in-the-dark vampire teeth that accidentally resurrect the king of the undead. The final one is another non-fiction book about comic books, this one focusing on Alan Moore's legendary run on Swamp Thing. Before I embark on any of those projects, though, I'm going to take a short vacation in Hawaii with my oldest daughter. Some body surfing, snorkeling, hiking, loco moco, and a few poke bowls should help clear my brain well enough to determine my next steps. Totally Tilted, book 4 in the Game On series is now available exclusively through Bakken Books and Amazon. A quick synopsis:
After a disagreement with his parents over a big streaming deal, Wyatt is left uncertain about the future. When things cool down, he’s excited to hear they’ve come around but with one condition—their lawyer must approve the contract first. Once the contract gets the green light, Wyatt is on top of the world, ready to live out his dreams. But later that day, he stumbles across news that makes him question everything about his new team. Can Wyatt hold on to his friendships with the Stream Team members even though he’s no longer gaming with them? And will they ever forgive him for leaving them to chase his dream? Find out in Totally Tilted, a story about chasing dreams, navigating friendships, and discovering what really matters. Perfect for the gamer in your life, ages 8-14! And while you're shopping, don't forget Danica Panica and the Milligan Creek series as well! |
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